*charpstar*
*it; 10-50 employees*
*full-time, remote, students welcome, people with disabilities welcome. Work experience more than 1 year.*
*job description*
urgently hiring
very important — read this — preliminary test
since we are getting a lot of applicants for this position, we would like all further applicants to produce a work test and send the result to us before application. The details of the work test can be found in our webpage below.
We are unfortunately unable to consider your application until you finish this test.
About us
at charpstar we are looking to disrupt the interior shopping business by adding another dimension to the sales process through augmented reality and 3d visualization. Our fundamental drive is «seeing is believing» and that’s exactly what we are currently doing with web ar. More informed decision making will result in happy clients and the next generation of shopping behaviors. This is what's called smart shopping.
Who are we looking for?
We are looking for 3d artists who are able to produce photorealistic 3d models of different articles mostly glasses spectacles, furniture, electronic appliances etc. The role is based around a freelancing agreement where you get paid for your completed 3d models. The amount of pay you get will depend on the quality and quantity of models you produce.
*benefits*:
the price we pay you per 3d model made is a fixed amount of 15 euros for every model you produce and additional pay for color, size changes. These prices are non negotiable and any such attempts will not be entertained.
We also set up production and efficiency goals each and every week together with our production manager, where you will get bonuses based on your performance of a job well done which we believe is very motivating for the people who show dedication to the assignment.
A usual monthly salary is ranging from 500-1000 euro / month depending on how much you can produce.
The requirements
- experienced before making 3d assets for ar/vr and webgl
- problem-solving oriented, proactive and high-quality awareness
- work with the lead artist
- comfortable with content creation software including blender/maya/3dsmax, zbrush/mudbox, substance painter, photoshop
- create alike 3d assets(including textures) based on a few reference pictures
- work with maximum 100k poly, 2k textures, 1-2 materials.
- work well with deadlines.
- attention to detail is very important
- able to communicate well in the english language
*work experience in 3d softwares such as 3ds max, maya, blender or similar software.*
experienced with texturing softwares such as substance painter or similar softwares. Be able to know how to use tileable texturing methods
have an easy time following instructions
work well with deadlines.
Able to motivate and communicate revisions.
Attention to detail is very important.
Experience with creating medium poly models containing maximum 150k polygons from pictures of products and dimensions.
Able to communicate well in the english language
*job type*: commission
flexible shift, work whenever you want!
*3d modelling: 1 year preferred*
*job type*: contract
contract length: 6 months